
Because everyone loves round numbers, let’s take a look back at the 2015-2016 DICE Awards, which celebrated games that were released exactly ten years ago.
Operating on a slightly different wavelength than 2015’s The Game Awards, the voting panel from the Academy of Interactive Arts & Sciences chose to award Crystal Dynamics’s Rise of the Tomb Raider with the most nominations… though the second entry in Lara Croft’s rebooted series of adventures only managed to score a single win (“Outstanding Achievement in Character”).
Instead, Bethesda’s Fallout 4 was the most-awarded game of the night as it took home the “Game of the Year” statuette, as well as “Outstanding Achievement in Game Direction” and “Role-Playing/Massively Multiplayer Game of the Year”. However, it also had to share the stage with a trio of other games that won a trio of awards.
The unique audio/visual experience of Moon Studios’s Ori and the Blind Forest contributed to its victories in the “Animation”, “Art Direction”, and “Original Music Composition” categories.
Psyonix’s vehicular soccer game, Rocket League, embraced its status as a crowd-pleaser by winning the “DICE Sprite Award” (the previous name of the “Outstanding Achievement for an Independent Game” award), as well as “Outstanding Achievement in Online Gameplay” and “Sports Game of the Year”.
Finally, Geralt of Rivia (or rather, the development team from CD Projekt Red) stomped on stage to collect three statuettes for The Witcher 3: Wild Hunt. The expansive RPG was the recipient of Outstanding Achievement awards in “Game Design” and “Story”, as well as “Outstanding Technical Achievement” for its depiction of The Continent.
A handful of other games were winners at the 2015-2016 DICE Awards, including Star Wars: Battlefront (“Action Game of the Year” and “Outstanding Achievement in Sound Design”), Metal Gear Solid V: The Phantom Pain (“Adventure Game of the Year”), Super Mario Maker (“Family Game of the Year”), Mortal Kombat X (“Fighting Game of the Year”), and more.
Speaking of Hideo Kojima, the Academy of Interactive Arts & Sciences inducted the always colorful developer into their Hall of Fame, and Nintendo’s Satoru Iwata was posthumously awarded a Lifetime Achievement Award for his work leading Nintendo from 2002 until his death in 2015.
A complete list of all the winners and nominees from the 2015-2016 DICE Awards, as well as a replay of the ceremony, can be found after the break.