2017 GOTY Scoreboard: The Legend of Zelda: Breath of the Wild, What Remains of Edith Finch, and More

The Legend of Zelda: Breath of the Wild. What more needs to be said about 2017? Honestly, not much.

Not only did Nintendo rebuild one of their marquee franchises into something even bigger than before, but they also launched a brand new console/handheld hybrid, delivered the biggest Mario game in more than a decade, and updated Mario Kart 8 with an actual Battle Mode. Not a bad run for a company that struggled in recent years with the Wii U.

But it was The Legend of Zelda: Breath of the Wild that took home the most “Game of the Year” accolades in 2017, leaving the rest of the field fighting for scraps. Nintendo’s Super Mario Odyssey was a popular choice for publications that didn’t have Hyrule on their itinerary, as was Atlus’s Persona 5.

You can see more of last year’s “Game of the Year” contenders in the 2017 GOTY Scoreboard after the break.

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What Remains of Edith Finch Wins “Best Game” at 2017-2018 BAFTA Games Awards

Giant Sparrow’s mystery adventure, What Remains of Edith Finch, won “Best Game” at the 2017-2018 BAFTA Games Awards… but Hellblade: Senua’s Sacrifice stole the show.

Ninja Theory’s action-adventure took home top honors in five categories during tonight’s ceremony, and their haul included awards for “Artistic Achievement,” “Audio Achievement,” “Best British Game,” “Game Beyond Entertainment,” and “Performer” (which was given to Melina Juergens for her vocal work as Senua).

The Legend of Zelda: Breath of the Wild, which swept its way to multiple victories at The Game Awards, the GDC Awards, the DICE Awards, and the SXSW Gaming Awards, was limited to a single victory at the BAFTAs for “Game Innovation.” However, Nintendo’s Super Mario Odyssey had a good night, winning for “Game Design” and “Family.”

The complete list of winners and nominees from the 2017-2018 BAFTA Games Awards can be found after the break.

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No Surprise… The Legend of Zelda: Breath of the Wild Won “Game of the Year” at 2017-2018 GDC Awards

The Legend of Zelda: Breath of the Wild continued its sweep of this year’s “Game of the Year” awards, as it won the top honor at last night’s Game Developers Choice Awards. Developers for the adventure game also strode on stage to collect awards for “Best Audio” and “Best Design” during the ceremony.

The unique visual styling of Jason Roberts’s Gorogoa was honored with the “Innovation Award,” as well as with the “Best Mobile/Handheld Game” prize for the puzzle game’s portability. Studio MDHR also carried home multiple trophies during last night’s GDC Awards ceremony for Cuphead, including “Best Debut” and “Best Visual Art.”

“Every year sees countless amazing games worthy of recognition, but this year in particular has seen some of the strongest titles to arrive this generation. The GDCAs give us an opportunity to reflect on and honor the games that provided us with endless joy,” said Katie Stern, the General Manager of the Game Developers Conference. “The Legend of Zelda: Breath of the Wild helped us rediscover a childlike sense of adventure and discovery. Titles like Gorogoa and What Remains of Edith Finch offered us distinct creative visions that can only be experienced in games, and games like Cuphead and Horizon: Zero Dawn crafted worlds we could lose ourselves in. Congratulations to all of tonight’s nominees and winners and thank you for your creativity and dedication.”

A replay of the 2017-2018 GDC Awards ceremony can be viewed at the Twitch channel for the Game Developers Conference. And a complete list of all the winners (and nominees) can be found after the break.

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The Legend of Zelda: Breath of the Wild is “Video Game of the Year” at 2017-2018 SXSW Gaming Awards

The Legend of Zelda: Breath of the Wild took home another trophy last night when the “open-air” adventure was named “Video Game of the Year” at the 2017-2018 SXSW Gaming Awards. The Nintendo Switch launch title also scooped up awards for “Excellence in Design” and “Excellence in Gameplay”

PUBG Corporation’s PlayerUnknown’s Battlegrounds also picked up three awards last night (“Esports Game of the Year,” “Trending Game of the Year,” and “Excellence in Multiplayer”), and a handful of other games (Cuphead, Horizon: Zero Dawn, and Nier: Automata) were two-time winners.

You can find the complete list of winners and nominees from the 2017-2018 SXSW Gaming Awards after the break.

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Legend of Zelda: Breath of the Wild Wins “Game of the Year” at 2017-2018 DICE Awards

Nintendo was definitely the big winner at last night’s DICE Awards presentation. The Academy of Interactive Arts and Sciences awarded 11 victories to the consolemaker, including “Game of the Year” for The Legend of Zelda: Breath of the Wild. Link’s newest adventure also received accolades for “Adventure Game of the Year,” “Game Design,” “Game Direction.”

Studio MDHR’s Cuphead received several awards for its outstanding sound and visuals at the 2017-2018 DICE Awards, including “Original Music Composition,” “Animation,” and “Art Direction.”

Developers for several other games strode to the stage to collect multiple awards during last night’s ceremony. That list includes Guerrilla’s Horizon: Zero Dawn (“Story” and “Technical Achievement”), PUBG Corporation’s PlayerUnknown’s Battlegrounds (“Action Game of the Year” and “Online Gameplay”), Nintendo’s Snipperclips: Cut It Out Together (“Family Game of the Year” and the “D.I.C.E. Sprite Award”), and Oculus’s Lone Echo/Echo Arena (“Immersive Reality Technical Achievement” and “Immersive Reality Game of the Year”).

Congratulations to everyone who won big at the 2017-2018 DICE Awards. A complete list of all the winners and nominees can be found after the break.

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The Legend of Zelda: Breath of the Wild Wins “Game of the Year” at the 2017 Game Awards

The Legend of Zelda: Breath of the Wild, Cuphead, and Hellblade: Senua’s Sacrifice dominated this year’s Game Awards, which were hosted by Geoff Keighley last night in Los Angeles.

Breath of the Wild kickstarted the launch of the Nintendo Switch in a big way this past March, so it’s not surprising that it also won “Game of the Year” at the Game Awards. Link’s latest adventure also claimed victory in two additional categories last night, “Best Game Direction” and “Best Action/Adventure Game.”

Studio MDHR’s Cuphead was released to quite a bit of fanfare earlier this Fall, and the side-scrolling shooter delivered at the Game Awards with wins for “Best Art Direction” (thanks to its beautiful 1930s-inspired animation), “Best Independent Game,” and the fan-voted “Best Debut Indie Game.”

Finally, Ninja Theory has been touting Hellblade: Senua’s Sacrifice as their “AAA Indie,” and the game lived up to that billing with victories for “Best Audio Design,” “Games For Impact” (for a storyline that dealt with mental illness), and “Best Performance” for Melina Juergens’s voicework as Senua.

Congratulations to the development teams responsible for all this year’s nominees, and you can find the full list (along with all the winners) after the break.

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