Masters of Doom’s David Kushner is Back With “Easy to Learn, Difficult to Master: Pong, Atari, and the Dawn of the Video Game”

After battling imps and cacodemons on the surface of Mars and confronting gangsters on the streets of Liberty City, David Kushner is ready for his greatest challenge… two paddles and a small dot that represents the ball.

That’s right, the latest book from the author of Masters of Doom and Jacked: The Outlaw Story of Grand Theft Auto is all about Pong.

Unlike those earlier stories, Easy to Learn, Difficult to Master: Pong, Atari, and the Dawn of the Video Game is presented as a graphic history as it details the epic feud that flared up between Ralph Baer, the creator of the Magnavox Odyssey and the “Father of the Video Game,” and Nolan Bushnell, the co-founder of Atari:

A deep, nostalgic dive into the advent of gaming, Easy to Learn, Difficult to Master returns us to the emerging culture of Silicon Valley. At the center of this graphic history, dynamically drawn in colors inspired by old computer screens, is the epic feud that raged between Atari founder Nolan Bushnell and inventor Ralph Baer for the title of “Father of the Video Game.”

While Baer, a Jewish immigrant whose family fled Germany for America, developed the first TV video-game console and ping-pong game in the 1960s, Bushnell, a self-taught whiz kid from Utah, put out Atari’s pioneering table-tennis arcade game, Pong, in 1972. Thus, a prolonged battle began over who truly spearheaded the multibillion-dollar gaming industry, and around it a sweeping narrative about invention, inspiration, and the seeds of digital revolution.

Easy to Learn, Difficult to Master: Pong, Atari, and the Dawn of the Video Game was illustrated by Kushner’s constant collaborator, Koren Shadmi, and the graphic history was published by Bold Type Books. It’s now available in stores as a paperback or an ebook.

Bite-Sized Game History: Pong on a Plane, The Mother 3 Times, and the Importance of Emulation

This time on Bite-Sized Game History… Pong takes flight, Mother 3’s hype train leaves the station, and Nintendo’s battle with ROM hosting sites is yet another blow to game preservation.

There are a lot of great video game historians on Twitter, and they manage to unearth some amazing artifacts in 280 characters or less. Video Game Canon’s newest column, Bite-Sized Game History, will aim to collect some of the best stuff I find in my timeline.

This time on Best-Sized Game History… Pong takes flight, Mother 3‘s hype train leaves the station, and Nintendo’s battle with ROM hosting sites is yet another blow to game preservation.

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A Brief History of Video Games – Pong

The latest VGC Essay looks at the birth of Pong and asks why early game developers were so obsessed with recreating table tennis on our TVs. Here’s a teaser…

Why were early game developers so fixated on bouncing a ball back and forth?

It’s hard to pinpoint the very first video game, but it most likely belongs to A.S. Douglas and OXO. This electronic version of Tic-Tac-Toe was created by Douglas in 1952 to support his doctoral thesis, Interactions Between Human and Computer. But after that, the only question early gamemakers wanted to ask was, “Tennis, anyone?”

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