Angry Birds, Dragon Quest, FIFA Soccer, and Silent Hill are the World Video Game Hall of Fame’s Class of 2026

Sometimes it’s a mystery why the World Video Game Hall of Fame‘s International Selection Advisory Committee votes the way they do. But in other years, such as this year, you can definitely see the thought process behind the ballots.

For example, just look at FIFA International Soccer. The soccer sim from EA Sports has made multiple appearances as a finalist for induction to the Hall of Fame. But with an actual World Cup looming in the not-too-distant future (and in North America, no less), it easily made the cut as part of the Class of 2026.

“EA Sports FIFA was an instant success,” said Jeremy Saucier, the Vice President for Interpretation and Electronic Games at the Strong Museum of Play. “Despite launching in December of 1993, it was the best-selling game in Europe for that year. Given soccer’s worldwide popularity, it had a larger global imprint than other popular sports titles.”

The Strong Museum of Play announced a total of four inductees this year, and you can also clearly see the seams behind the selections of Enix’s Dragon Quest and Konami’s Silent Hill. Both franchises benefited from the release of at least one critically-acclaimed remake over the last two years, and several promising new adventures are in the works. The best time to honor both games was definitely now.

“It would be difficult to imagine the modern roleplaying games without Dragon Quest,” said Lindsey Kurano, the Strong’s Electronic Games Curator “While Dragon Quest’s popularity has always been greater in Japan than abroad, it’s influence on the gaming industry and other iconic RPG games is undeniable.”

“More than its clear commercial success, Silent Hill’s significance lay in the ways that it pushed the horror genre in new, psychological directions that engaged players’ emotions as much as their reflexes,” said Andrew Borman, the Director of Digital Preservation at the Strong.

Finally this year, Rovio’s Angry Birds was picked as part of the Class of 2026. Unless I missed it, there wasn’t any kind of catalyzing force that helped push Angry Birds over the top. But its bird-smashing gameplay was novel on mobile devices in 2009 and is just as fun today.

“Angry Birds helped launch not only billions of birds but the entire mobile gaming revolution,” Kristy Hisert, the Strong’s Director of Collections Management. “It shattered records and helped transform people’s relationships with the palm-sized communication and gaming devices they carry in pockets and purses.”

A total of 53 games have now been inducted into the World Video Game Hall of Fame since its opening in 2015. All of the games will be included as part of the next update to the Video Game Canon, which is currently scheduled for later this year. And don’t forget, you can get a jump on nominating a game for consideration for next year’s group of finalists at MuseumOfPlay.org

Silent Hill, Dragon Quest, Skyrim, and More Announced as Finalists for the World Video Game Hall of Fame’s Class of 2026

The World Video Game Hall of Fame has announced the games that will be competing for induction as part of their Class of 2026, and with five returning finalists, this year’s theme seems to be second chances.

So which games will get another chance to earn a plaque on the wall at the Strong Museum of Play’s World Video Game Hall of Fame? Rovio’s Angry Birds, Electronic Arts’s FIFA International Soccer, and Konami’s Frogger will all be going through the voting process for a third time, while NanaOn-Sha’s PaRappa the Rapper and Konami’s Tokimeki Memorial are both getting their second shot at induction.

That leaves seven newcomers to the process and they’re pretty impressive bunch. Konami’s Silent Hill could probably be considered something of a frontrunner after the excellent showing of Silent Hill 2 and Silent Hill F in recent years. But the Hall of Fame will also consider Enix’s Dragon Quest (released in North America as Dragon Warrior) for the first time, as well as Bethesda’s oft-re-released The Elder Scrolls V: Skyrim, Namco’s Galaga, Riot’s League of Legends, Capcom’s Mega Man, and Jagex’s RuneScape.

The vote now goes to the Hall of Fame’s International Selection Advisory Committee, but the public will also get two chances to have their say in the final inductees.

As always, the Player’s Choice Ballot will be available until March 13th, giving the three games that receive the most votes equal standing with the ballots from the rest of the committee members. And for the first time this year, the World Video Game Hall of Fame is taking a road trip to the Game Developers Conference, where attendees will have the opportunity to vote for the games they’d like to appear on another public ballot.

The World Video Game Hall of Fame’s Class of 2026 will be announced on Thursday, May 7, at 10:30 AM (Eastern Time). And if you’re unfamiliar with any of this year’s finalists, you can learn more about them after the break.

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27th Release from Boss Fight Books, “Silent Hill 2,” Emerges from the Fog

Konami’s Silent Hill launched for the PlayStation in 1999 as a moodier alternative to Capcom’s Resident Evil. Created by a team of outcasts within the company known as Team Silent, the game’s potent mix of otherworldly visuals and atmospheric audio rewrote all the rules of the burgeoning “survival horror” genre.

And just two years later, the team did it again on the PS2 with a sequel.

Comedian Mike Drucker (who has credits on Full Frontal With Samantha Bee, Bill Nye Saves the World, and Adam Ruins Everything) might seem like an odd choice to explore the foggy corners of the titular town for Boss Fight Books, but that’s exactly who the publishing label turned to for their 27th book, Silent Hill 2:

A troubled man travels to a mysterious town from his past after receiving a letter from his wife… who’s been dead for years. And while our “hero” explores dark corridors and battles countless disturbing enemies, his journey offers more psychological horror than survival horror. Welcome to Silent Hill, where the monster is you.

Silent Hill 2 doubles down on what made the first game so compelling: The feeling of being lost in a foggy, upside-down town as unsettling as it is familiar. Nearly two decades after first experiencing Silent Hill 2, writer and comedian Mike Drucker returns to its dark depths to explore how this bold video game delivers an experience that is tense, nightmarish, and anything but fun.

With an in-depth and highly personal study of its tragic cast of characters, and a critical examination of developer Konami’s world design and uneven marketing strategy, Drucker examines how Silent Hill 2 forces its players to grapple with the fact that very real-world terrors of trauma, abuse, shame, and guilt are far more threatening than any pyramid-headed monster could ever be.

Silent Hill 2 is now available to purchase directly from Boss Fight Books, as well as through other online retailers.