World Video Game Hall of Fame Will Publish “A History of Video Games In 64 Objects” in May 2018

The curators at the World Video Game Hall of Fame will offer a peak behind-the-scenes at some of the historical artifacts found in their collection with A History of Video Games In 64 Objects, an upcoming book from Dey Street Books:

Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and development.

Drawing on the World Video Game Hall of Fame’s unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming.

The hefty 352-page hardcover will include essays and photographs written by the curators that provide insight into how each object contributed to gaming’s history, as well as its impact on “the greater culture.”

A History of Video Games In 64 Objects will be available on May 29, and you can get a sneak peek at some of earliest selections (including Tennis For Two, the Nintendo Love Tester, and Ralph Baer’s Brown Box) at Dey Street‘s official website.

And don’t forget, the inductees from the World Video Game Hall of Fame’s Class of 2018 will be announced on May 3.

Author: VGC | John

John Scalzo has been writing about video games since 2001, and he co-founded Warp Zoned in 2011. Growing out of his interest in game history, the launch of Video Game Canon followed in 2017.