Tetris, Resident Evil 4, and Breath of the Wild Go 1-2-3 in the 2023 Update to the Video Game Canon’s Top 1000

It’s arriving a little later than usual, but the 2023 Update to the Video Game Canon (Version 7.0) is now available.

Four brand new Best Games lists are now included in the calculation, as well as a handful of older lists (including one from 1985). The four newly-published lists come from British GQ (“The 100 Greatest Video Games of All Time, Ranked by Experts“), Digital Trends (“The 50 Best Video Games of All Time“), Sports Illustrated/GLHF (“The Best 100 Games of All Time, Ranked“), and USA Today’s For the Win/GLHF (“The 100 Best Video Games of All Time“). Those last two lists appeared about six months apart, and though they share a similar pool of GLHF contributors, they’re fairly different.

Reaching back to 2016, I also added Gamereactor’s “Top 100 All Time Best Games” to the dataset, as well as “The Greatest Games: The 93 Best Computer Games of All Time,” a guidebook to the best games of all time by Dan Gutman and Shay Addams that was published by Compute! Books in 1985. It is, by far, the oldest list within the Video Game Canon, and a fascinating time capsule into what the conversation around games was like almost four decades ago (more than 60 games are unique to this list).

Finally, the Class of 2022 from the “Shacknews Hall of Fame” was added to the Video Game Canon as the site’s editors and contributors continued to expand their massive exploration of everything that’s great about video games.

So how did all of these additions affect the ranking of the Video Game Canon? As in most years, there were a lot of little changes and some very big swings in the standings.

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The 2022 Update to the Video Game Canon’s Top 1000 is Here

This article refers to an older Version of the Video Game Canon. View the Top 1000 to see the most recent changes to the list.

The 2022 Update (Version 6.0) to the Video Game Canon is here… and it’s more or less a maintenance update.

I was able to add a handful of newly-published lists from 2021 (including Games Radar, IGN, and Shacknews), as well as a GamesTM list from 2018, but little changed about my ranking of gaming’s top tier. With these additions, the Video Game Canon is now comprised of 70 Best Video Games of All Time lists that were published between 1995 and 2021.

The Video Game Canon’s scoring system, known as the C-Score, has remained the same for the 2022 Update. This formula ranks each game against the rest of the field by adding together a title’s Average Ranking across all lists with the complementary percentage of its Appearance Frequency.

For a good example, look at Tetris, which yet again landed in the #1 spot on the Video Game Canon. The puzzle game has an Average Ranking of 17.63 across all lists and, because only four publications chose to exclude it over the years, a staggering Appearance Frequency of 94.29%. Plugging those numbers into the formula gives us a C-Score of 23.34, considerably lower than any other game.

But nearly every other title in the Top 10 was shuffled around, though nothing else managed to break into the absolute top tier of the Video Game Canon. The Witcher 3: Wild Hunt, A Link to the Past, and Super Mario 64 all moved up slightly, while Red Dead Redemption and Ocarina of Time dipped. And after flipping places in 2021, Half-Life 2 and Resident Evil 4 flipped back in 2022. Capcom’s survival horror masterpiece slid back into the #3 slot, while Valve’s shooter sequel reclaimed the #2 ranking…

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2021 Update to the Video Game Canon Shakes Up the Top 1000 in a Big Way (But Tetris is Still #1)

This article refers to an older Version of the Video Game Canon. View the Top 1000 to see the most recent changes to the list.

Version 5.0 of the Video Game Canon is now available. Aggregating the critical consensus from 66 Best Video Games of All Time lists published between 1995 and 2020, this updated and expanded edition of the Video Game Canon has grown to include a total of 1,396 games.

Seven lists were added to the dataset in 2021, including recent lists published by GamingBible and Hardcore Gaming 101. Several legacy lists that weren’t part of previous calculations were also collected for the first time, including lists from Flux Magazine (1995), Hyper (1999), GamePro (2007), The Irish Times (2013), and Power Unlimited (2015).

As in years past, each game was ranked against the rest of the field using the C-Score, a formula that adds together each game’s Average Ranking and the complementary percentage of its Appearance Frequency across all lists. To give recent titles a chance to build their reputation, a game must also be at least three years old (and released on or before December 31, 2017) to be eligible for inclusion. So a game with a lower C-Score will rank higher on the Video Game Canon.

With these rules established, there was one game that was far ahead of the pack… Tetris (just as it’s been for the last four iterations of the Video Game Canon). Alexey Pajitnov’s puzzler reached the zenith of Version 5.0 of the Video Game Canon thanks to its extremely low Average Ranking (18.09) and extremely high Appearance Frequency (93.94%). Those components give it a C-Score of 24.15, which is well below the average C-Score of 195 and almost 12 points better than the runner-up.

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Familiar Favorites Top the 2020 Update to Video Game Canon’s Top 1,000

This article refers to an older Version of the Video Game Canon. View the Top 1000 to see the most recent changes to the list.

The latest update to the Video Game Canon, Version 4.0, has arrived!

The Video Game Canon now includes a total of 1,232 games, which were pulled from 59 Best Video Games of All Time lists published between 1995 and 2020. Each game was ranked against the rest of the field using the C-Score, a formula that takes into account a game’s Average Ranking and the complementary percentage of its Appearance Frequency across all lists.

Finally, games released after December 31, 2016 were excluded from the ranking because of their newness.

Three brand new lists were added to Version 4.0 of the Video Game Canon, including “The 100 Best Video Games in History” from GQ Spain, a “Top 100 Video Games of All Time” ranking from Seattle’s Museum of Pop Culture, and a massive look back at “The Best Video Game the Year You Were Born” from Popular Mechanics. Alongside these new additions, updates to IGN’s “Top 100 Video Games of All Time,” Popular Mechanics’s “The 100 Greatest Video Games of All Time,” and Slant Magazine’s “The 100 Best Video Games of All Time” were also added to the calculation. Thanks to reader CriticalCid for providing research assistance with some of these new lists.

But even with all this new data, there was surprisingly very little movement near the top of the Video Game Canon, and the Top 3 was once again represented by Alexey Pajitnov’s Tetris (#1), Valve’s Half-Life 2, and Capcom’s Resident Evil 4 (#3). There was some slight shuffling in the rest of the Top 10, but no new titles were able to crack the highest tier. Nintendo’s classic quartet of The Legend of Zelda: A Link to the Past (#4), Super Mario 64 (#5), The Legend of Zelda: Ocarina of Time (#6), and Super Metroid (#10) all hung around, as did Naughty Dog’s The Last of Us (#7), Irrational’s BioShock (#8), and Rockstar’s Red Dead Redemption (#9).

Things get more interesting as you move further down the Top 100, especially for the 2015 and 2016 releases that now qualify for inclusion in the Video Game Canon.

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Tetris Remains the Best Game of All Time in Video Game Canon’s Version 3.0 Update

This article refers to an older Version of the Video Game Canon. View the Top 1000 to see the most recent changes to the list.

Once again, Alexey Pajitnov’s puzzle masterpiece, Tetris, stands atop the Video Game Canon.

If you’re unfamiliar with the Video Game Canon, it’s a statistical meta-analysis of 53 Best Video Games of All Time lists that were published between 1995 and 2018. To qualify for inclusion, each list had to include at least 50 games, as well as some form of editorial oversight in the process (lists made up solely of reader polls or fan voting were excluded), and no restrictions on release dates or platforms.

After feeding each Best Games list into the Video Game Canon machine, the games were ranked against each other using the C-Score, a formula that adds together a game’s Average Ranking across all lists with the complementary percentage of its Appearance Frequency. Combining these two factors allows us to create a list of games that have universal appeal across a long period of time without punishing any game for being too old or too new.

Five new lists were added to the Video Game Canon in the Version 3.0 update, bringing the total number of games to be selected by at least one list up to 1,167. The most expansive new list came from Game Informer, which published “The Top 300 Games of All Time” in April of last year. Hyper (“The 200 Games You Must Play“), IGN (“Top 100 Video Games of All Time“), and Slant Magazine (“The 100 Greatest Video Games of All Time“) also published new lists in 2018.

I was also able to reach back into the history books a little bit after stumbling upon a list from 2009 by Benchmark.pl, one of Poland’s largest technology blogs. Aside from a handful of titles (most notably, 2015’s The Witcher 3: Wild Hunt), most of the games created in Eastern Europe or played by Eastern European players aren’t on the radar of your average gamer, so digging through “The Top 100 Best Games of the Twentieth Century” gave me an interesting window into a population of gamers that I probably don’t think about as often as I should.

Even with these new additions to the dataset, Version 3.0 didn’t signal any huge changes to the Video Game Canon over last year’s Version 2.0 update, but the movement amongst the games in the top ten does bring to mind a round of musical chairs. And after the music stopped, nearly all the titles scrambled to find a new place to sit.

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Video Game Canon’s Version 2.0 Update is Now Available

This article refers to an older Version of the Video Game Canon. View the Top 1000 to see the most recent changes to the list.

The Video Game Canon has been upgraded to Version 2.0 thanks to the addition of four new lists that were published throughout the last year. Edge Magazine’s “100 Greatest Videogames” issue, Jeux Video’s “Top 100 Best Games of All Time,” Polygon’s massive “500 Best Games of All Time,” and Stuff UK’s “50 Greatest Games of All Time” have reshuffled the ranking in a big way.

Let’s take a look…

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An Introduction to Version 1.0 of the Video Game Canon

This article refers to an older Version of the Video Game Canon. View the Top 1000 to see the most recent changes to the list.

Is it possible to rank the greatest video games of all time in a scientific way? Do you just throw the question to so-called experts and let them hash it out in a no-holds-barred debate? Or is there some way to create a Video Game Canon that the wide-ranging community of developers, critics, and players can all agree on?

Probably not. But we can try.

Since gaming’s earliest days, dozens of publications have tried to sort through the noise and compile their own list of The Best Video Games of All Time. By analyzing all of these attempts at ranking the greatest games and combining them into a single list, we can apply a little scientific rigor to the process and possibly create a Best Video Games of All Time list that everyone can agree on.

Before we go any further, let me just say… no matter how we try to justify it, it’s impossible to prove, by science or otherwise, that one game is definitively better than another. My attempt at adding science to the mix is just a way to add some zing to the numerical formula doing all the work behind the scenes.

Ideally, this project will give us the chance to look back at the history of video games reflected through some the medium’s greatest titles. The list itself will serve as something of a road map to help us learn how the best games of all time are connected to each other, to better appreciate how players interacted with video games in the past, and to explore what video games might become in the future.

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