A new player got dealt into the game at this year’s Game Developers Conference. Just an hour after claiming the “Seumas McNally Grand Prize” at the Independent Games Festival, Daniel Mullins Games’s Inscrpytion also took home “Game of the Year” honors at the 2021-2022 Game Developers Choice Awards.
Even though we’re more than a decade removed from the rise of the indie movement, this is the first time a game has won both awards in the same year.
While Inscrpytion made history, Insomniac’s Ratchet & Clank: Rift Apart continued to do what it’s done at nearly every ceremony this year, collecting statuettes for “Best Visual Art” and “Best Technology.”
But the GDC Awards usually gives the spotlight over to a lot of unique games, and that certainly happened this year. Other winners from last night’s ceremony include Iron Gate’s Valheim (“Best Debut” and the “Audience Award”), Witch Beam’s Unpacking (“Best Audio” and the “Innovation Award”), Double Fine’s Psychonauts 2 (“Best Narrative”), Kitfox’s Boyfriend Dungeon (the “Social Impact Award”), and Hazelight’s It Takes Two (“Best Design”).
A full list of all the nominees at the 2021-2022 GDC Awards can be found after the break, along with a replay of the ceremony.





Hazelight’s It Takes Two continued its improbable run with a “Game of the Year” win at the

It’s been 50 years since Nolan Bushnell and Ted Dabny formed Atari and ushered in the beginning of the game industry’s commercial era. But thanks to an almost neverending series of buyouts and acquisitions, the Atari that still exists today is not the same company that ruled the arcade in the 1970s and the living room in the 1980s.
