“The Resties Required Reading List” Includes the 25 Games You Need to Play to Understand the History of Games

Justin McElroy, Griffin McElroy, Chris Plante, and Russ Frushtick host The Besties, a podcast where they talk about “the best game of the week” every week.

The Besties is part of the sprawling McElroy media empire, but episodes produced solely by the non-McElroy members of the show appear as a spinoff show known as The Resties, and for the last 18 months they’ve been sporadically adding games to “The Resties Required Reading List“.

Not a Best Games list, the “Required Reading List” is a collection of titles that serve as the best introduction to the wider world of video games. Plante likes to refer to it as “a syllabus for Video Games 101” and further described the project like this…

Our goal is to curate and contextualize a “must play” list of 25 games released between 1980 to 2020. These aren’t the best games or even our favorite games. They’re the games that should be experienced by everyone who wants a fundamental appreciation of the medium. They’re the games that will give you a richer connection with every other game you play.

Plante and Frushtick split the “Required Reading List” into eight episodes, each covering a five-year span that lands somewhere between 1980 and 2020. Within these smaller chunks of time they picked two-to-four games that best represent the era and a specific corner of gaming they wanted to highlight. In the end, 28 games made it through these mini-debates before the hosts cut three titles to reach their 25-game goal. Counter-Strike (from the 2000-2004 episode), along with Hearthstone and Spelunky HD (both from the 2010-2014 episode) ultimately ended up on the chopping block.

So which games did make the grade? You’ll find all the foundational classics from the 1980s (Pac-Man, Tetris, Super Mario Bros., and The Legend of Zelda), as well as the modern games that are currently moving the needle (Fortnite, The Legend of Zelda: Breath of the Wild, and Outer Wilds). In between there’s Doom (1993), Pokemon Red/Blue, Resident Evil 4 (2005), Minecraft, and more than a dozen others.

Wanting to argue with a Best Games list is the most natural reaction in the world, but it’s hard to quibble with any of the choices on “The Resties Required Reading List” as the games you need to play to best understand the history of games. Or, to steal a phrase from one of The Resties, the “Required Reading List” is a way of “thinking about the countless ways games inform our lives, our culture, and future creators”.

You can see all 25 games from “The Resties Required Reading List” after the break.

[Continue Reading…]

Bite-Sized Game History: Rare Version of Minecraft Found, Ralph Baer’s Dollar Coin, and a Color-Changing Xbox

If you’re someone who plays a lot of video games, odds are you’re also someone who loves to collect things. A lot collectors like to gravitate towards high-priced retro games, but with billions of pieces of game-related ephemera out in the world, there are always other aisles to explore.

For this edition of Bite-Sized Game History, let’s look at three recent finds that were very exciting for collectors…

[Continue Reading…]

World Video Game Hall of Fame Welcomes its Class of 2020: Minecraft, Bejeweled, Centipede, and King’s Quest

After selling more than 200 million copies over the last decade, it’s hard to remember a time when Minecraft wasn’t nearly synonymous with the entire medium of video games. And though it was only available in an unfinished state from 2009 to 2011, it seemed to emerge from Mojang’s offices as a fully-formed phenomenon even in its earliest days.

So as players continued to flock to its Lego-like world in droves, it was a bit of a shock when the game was denied entry into the World Video Game Hall of Fame three separate times. Shortlisted as a finalist in 2015, 2016, and 2018, the title was passed over again and again and again. But Minecraft’s creative sandbox become too big to ignore this year, and it has finally been enshrined among gaming’s greats.

In a stunning upset, three unlikely candidates also garnered enough support from the Hall of Fame’s Selection Advisory Committee to join the Class of 2020. A genre-defining match-3 puzzler from PopCap (Bejeweled), a classic coin-op from Atari (Centipede), and one of earliest adventure titles from Sierra (King’s Quest) won out over more popular titles such as NBA Jam, GoldenEye 007, and Guitar Hero.

While this year’s class might look a little surprising, historians working at the Hall of Fame’s parent organizations, the Strong Museum and the International Center for the History of Electronic Games, helped put their importance into perspective.

[Continue Reading…]

Finalists for the World Video Game Hall of Fame’s Class of 2020 Have Been Announced

The finalists for the World Video Game Hall of Fame’s Class of 2020 have been announced… and they’re on fire.

This year’s honorees include titles from every era of gaming, though the Star Power of Guitar Hero looms large over the competition. But that’s OK, because there’s a few other firestarters vying for a spot in this year’s class, including Midway’s NBA Jam, Mojang’s Minecraft, and Nintendo’s Super Smash Bros. Melee.

There’s also the groundbreaking GoldenEye 007, the unforgettable Nokia Snake, the edutaining Where in the World is Carmen Sandiego?, and the addicting Bejeweled. Rounding out this year’s crop of finalists is Naughty Dog’s Uncharted 2: Among Thieves, and a trio of classics from the early 80s (Centipede, Frogger, and King’s Quest).

This isn’t the first opportunity to join the World Video Game Hall of Fame for some of these games, and fans will have the chance to make their voice heard by submitting a Player’s Choice Ballot. The public can vote once per day now through April 2nd, and the three games that receive the most votes will join the 29 other ballots submitted by members of the Hall of Fame’s International Selection Advisory Committee.

The Strong Museum’s International Center for the History of Electronic Games, the entity that oversees the World Video Game Hall of Fame, will announce the inductees from the Class of 2020 at a date to be determined in a special ceremony. For now, you can learn more about this year’s finalists after the break.

[Continue Reading…]

The Washington Post Picks Ten Titles as “The Most Influential Games of the Decade”

The calendar is nearing the end of January, but here I am sifting through yet another “Best Games of the Decade” list. This time around, the Launcher team at The Washington Post gets their time in the sun, as they chose ten games to stand tall as “The Most Influential Games of the Decade“:

Gaming is now humanity’s favorite form of entertainment, and the medium’s legacy was cemented this past decade. While the early 2000s saw video games honing their ability to tell stories and build worlds in 3-D, this last decade built off those nuts and bolts of game making and propelled the medium toward bigger ambitions like open-world design, virtual and augmented reality and an influx of new genres such as battle-royale multiplayer.

The chronological list begins with 2010’s Amnesia: The Dark Descent, continues through the middle of the decade with 2014’s Destiny, and ends with 2017’s Fortnite. In between, you’ll find a few other familiar titles, as well as a more unusual choice in King’s Candy Crush Saga:

The Washington Post’s Launcher – The Most Influential Games of the Decade

  • Amnesia: The Dark Descent
  • Candy Crush Saga
  • Dark Souls
  • Destiny
  • The Elder Scrolls V: Skyrim
  • Fortnite
  • Minecraft
  • Pokemon Go
  • The Walking Dead
  • The Witcher 3: Wild Hunt

Apologies to all the games from 2018 and 2019 that didn’t make the cut for The Washington Post’s list.

Wired Goes Their Own Way With “The Decade’s 10 Most Influential Videogames”

“The United States and Great Britain are two countries separated by a common language.”

Whether you attribute this quote to George Bernard Shaw or Oscar Wilde, it turned out to be fairly accurate when comparing “The Best Games of the Decade” lists created by Wired and Wired UK. The publications could only agree on three games… Mojang’s Minecraft, From Software’s Dark Souls, and Nintendo’s The Legend of Zelda: Breath of the Wild.

Instead, Wired’s “The Decade’s 10 Most Influential Videogames” hit upon some rather obscure indies in the bottom half of their Top Ten (including Thirty Flights of Loving, Pathologic 2, and Cibele), before locking on to some more mainstream titles (including the aforementioned trio) in the Top Five:

Wired – The Decade’s 10 Most Influential Videogames

  • 1. Fortnite
  • 2. Minecraft
  • 3. Dark Souls
  • 4. Gone Home
  • 5. The Legend of Zelda: Breath of the Wild
  • 6. PT
  • 7. Nier
  • 8. Cibele
  • 9. Pathologic 2
  • 10. Thirty Flights of Loving

In between, the outlet delivered a nice little note about Hideo Kojima’s PT, the legendary Silent Hills demo that never got the chance to become a full game, as well as Fulbright’s Gone Home, and Square Enix’s Nier.

But it was Epic’s Fortnite that landed at #1 on Wired’s list, with Julie Muncy praising the battle royale as “one of the only games of the decade to truly infiltrate broader pop culture.”

“Ranked For Your Displeasure”: Wired UK Expects Some Disagreement With Their “Best Games of the Decade”

The 2010s were an absolutely incredible decade for video games, but as we take our first baby steps into 2020 (and new hardware from Microsoft and Sony sometime this year) some publications are still interested in looking back.

Wired UK understands the futility of trying to rank ten years worth of games, which is why they’ve used “The Best Games of the Decade, Ranked For Your Displeasure” as the title of their retrospective.

But while Wired UK’s contributors were quick to temper expectations, they ultimately made the uncontroversial choice of naming The Legend of Zelda: Breath of the Wild as the best game from 2010 to 2019. Nintendo’s Pokemon Go also landed near the top of the list at #3.

Wired UK – The Best Games of the Decade, Ranked For Your Displeasure

  • 1. The Legend of Zelda: Breath of the Wild
  • 2. The Last of Us
  • 3. Pokemon Go
  • 4. Red Dead Redemption 2
  • 5. What Remains of Edith Finch
  • 6. FIFA 17
  • 7. Minecraft
  • 8. PlayerUnknown’s Battlegrounds
  • 9. Return of the Obra Dinn
  • 10. Dark Souls
  • 11. Spider-Man

Sony was the only other publisher to place two games on Wired UK’s list, with Naughty Dog’s The Last of Us (#2) and Insomniac’s Spider-Man (#11) both making the cut.

Rockstar’s Red Dead Redemption 2 (#4), Giant Sparrow’s What Remains of Edith Finch (#5), EA Sports’s FIFA 17 (#6), Mojang’s Minecraft (#7), PUBG Corporation’s PlayerUnknown’s Battlegrounds (#8), Lucas Pope’s Return of the Obra Dinn (#9), and From Software’s Dark Souls (#10) made up the rest of Wired UK’s list.

You know, that’s not really a displeasing selection of titles at all.

GQ Looks Backs at the 2010s in “The 17 Best Games That Shaped the Decade”

Just before the end of the year, the editors at GQ got together and published a look back at some of the “most important and best games” of the last decade. Here’s how they decided on which games to include:

Some of the best games we’ve ever seen came out in the past decade, but the 2010s were also the most turbulent, transformative, and revealing years for video games. Game development costs skyrocketed to new, unsustainable heights. Some games became never-ending, always online, services that you pay for in subscriptions. As advancements were made in public health care, indie game development flourished, and then regressed accordingly as it was dismantled. Games also reached beyond what was previously thought possible, delivering beautifully detailed worlds, touching and intimate narratives, and shared cultural experiences unlike any others. Here, according to the GQ staff, are the most important and best games of the decade.

The 17 Best Games That Shaped the Decade” zigzagged it’s way through many of the titles that reshaped the game industry over the last ten years, as well as two that originally launched in Early Access in the previous decade (Derek Yu’s Spelunky and Mojang’s Minecraft). But which other games made the cut?

[Continue Reading…]

“The 10 Best Video Games of the 2010s” Have Been Selected by Time Magazine

The editors at Time Magazine have produced several “Best Games of All Time” lists, and with New Year’s Eve fast approaching, they’ve once again turned their gaze backwards. This time, they’ve selected “The 10 Best Video Games of the 2010s,” though like most outlets, they make an exception for two very huge games from 2009:

The video game industry was already a billion dollar behemoth when it rolled into the 2010s. Over the past decade, the cultural cache of video games has grown and its profits are now greater than movies, television or music. The 2010s are when the hobby stopped being something semi-niche, and solidly took its place in the mainstream.

Those games, of course, are Mojang’s Minecraft and Riot’s League of Legends. Describing them as a “global phenomenon” and a “cultural institution,” respectively, Time’s editors argue that the rules should be bent for them as the two games were so important to what gaming became in the 2010s.

Time Magazine – The 10 Best Video Games of the 2010s

  • Dark Souls
  • Disco Elysium
  • The Elder Scrolls V: Skyrim
  • Fortnite
  • Grand Theft Auto V / Grand Theft Auto Online
  • League of Legends
  • The Legend of Zelda: Breath of the Wild
  • Minecraft
  • Pokemon Go
  • Portal 2

The remaining eight selections went to Dark Souls, The Elder Scrolls V: Skyrim, and Portal 2 from 2011, Grand Theft Auto V from 2013, Pokemon Go from 2016, Fortnite and The Legend of Zelda: Breath of the Wild from 2017, and Disco Elysium from last year.

Destructoid is Talking About “The Games that Defined the Decade” This Week

Destructoid’s staff combined forces this week to deliver “The Games that Defined the Decade,” a series of essays that looked back at some of the highlights of the last ten years.

[Continue Reading…]